Moving Out
Team17 | Experienced Game Designer | PS4, Xbox One, Nintendo Switch, PC | Unity
Worked as a design consultant on Moving Out, developed by SMG Studios, providing regular feedback and guidance to ensure alignment with Team17’s publishing goals. Played a key role in the internal team, bridging the gap between Team17 and external developers to ensure smooth collaboration.
Held weekly consultation calls with the Creative Director and Producer at SMG Studios, offering expert advice on cooperative multiplayer design and overall game direction. Ensured the game’s vision remained focused and consistent through ongoing communication and strategic input.
Conducted milestone reviews and provided detailed feedback, ensuring the game’s progress met quality standards and project goals.
Helped to identify potential issues early, ensuring timely and effective adjustments to keep development on track.Liaised between internal and external stakeholders, providing reports on quality and risk, and ensuring that key concerns were addressed throughout development. Facilitated communication across teams to keep all parties informed and aligned on project objectives.
Provided design feedback on cooperative multiplayer, level designs, gameplay mechanics, and balance, helping to refine core systems and enhance the overall experience. Focused on elevating the cooperative gameplay experience, ensuring that it remained central to the design and engaging for players.